Scarface 1920 - Fully Painted
/Board Games - There are some genres of board games that are overdone. I mean how many times do you really want to rebuild Rome, fight zombies or build a railroad? One genre that there aren’t enough games about is the 1920’s the era of Al Capone it seems like something that would be overdone but I can’t actually remember another game I’ve painted or played that deals with gangsters expanding their bootlegging empire.
Scarface 1920’s is a combination work placement / deck builder with some really nice components. Each player gang has unique sculpts for the various gangsters, their vehicles and buildings. The components alone make this worth considering.
The publishers description is a little vague, but sounds interesting:
You can go a long way with a smile. You can go a lot further with a smile and a gun.” -Al Capone
Chicago in the Roaring 20s. Prohibition has made liquor business illegal and now criminal gangs operate in the underworld to try and take control of the city. Blood, influence, power, and money add up to a dangerous mix on the streets.
In Scarface 1920 you will lead a gang of mobsters aiming to rule Chicago during the Dry Era (1920-33). To succeed you will have to rule every inch in gangland, expand your racketeering, run bootlegging operations, bribe the city officials, and make sure the coppers are on your side.
Scarface 1920 blends worker placement with deck-building mechanics in a game where you will have to recruit new associates, break new deals, fill the streets of Chicago with your thugs, enhance your headquarters —and do some dirty jobs along the way.
Every gang has a distinct set of abilities embodied in their boss, and in every game you will be able to choose a different path to victory. However, in this turf war you will have to confront other rival gangs that share an identical goal: growing their criminal empire. But they are not the only challenge you will face —Eliot Ness and his Feds are out to get you too!