Loose ends ... someday I'll finish
/As of late I've been unable to complete my hobby projects. I'm not sure if it's because I don't have the same amount of time to devote to painting and modeling or if it's because I'm not currently planning mini games on a weekly basis. I'm still doing plenty of modeling, but I'm not felling the drive to complete the projects.
The halfway mark for 2012 is rapidly approaching and I feel the need to take some time to reevaluate the hobby projects that carried over from 2011 and that I started in 2012.
Downtown Malifaux – I started this overly ambitious project last year. After months of casting and gluing I got the base of the board done and into a playable state. However the goal is to build a set of buildings with balconies and stairway to add multiple levels to the board. In it's current state the board is playable and fun, however once the additional elements are completed it should be phenomenal.
Steps to complete:
- Build storefront, create a mold for windows, cast railings
- Learn to use airbrush to finish paint
- Develop a magnet system to attach buidlings to the base (needs to allow for repositioning and has to hold buildings in place during the game.
- Create small obstructions and stacks of crates etc.
- Possibly investigate lighting options
- Finish painting and converting the train
Miscellaneous Malifaux – Being overly ambitious and under motivated I'm sitting on a ton of models that need to be painted to completion. My goal is to complete my existing Resurectionists force before the end of the year and to add just enough to my Guild force for larger demo games.
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Helldorado Bloodfalls – This is another overly ambitious project that I started last year. The base is essentially done, just needing some minor highlights and a good layer of sealant. However I need to finish painting the skull piles and build additional elements for the terraforming phase of the game.
Steps to complete:
- Paint skull piles
- Build small obstructions, and other elements
- Review Terraforming Rules again, build elements to match
Miscellaneous Helldorado – I really like this game but it seems like Cipher may have bitten off more than they can chew. There are still a ton of models that haven't be released yet and it's difficult to generate a buzz about the game without having the product available. I have a Demon and Saracen force that I want to finsh painting, if I can squeeze it in the Westerner force as well I'd be happy. For this game I think I'll hit the 200 points for a faction and be done.
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MERCS – I really like this game. Unfortunately my regular gaming group aren't fans, and the group I used to play with is just over an hour away. Currently I'm not able to swing that drive for a Tuesday game night so it seems unlikely I'll get to do much with this in the near future.
Steps to complete:
- Finishing painting Kemvar and CCC forces
- Airbrush and detail Zuzzy Mat
- Build gentleman's club for dockyard themed terrain set
- Paint and detail shipping containers
- Design and build modular chainlink fence system
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Rogue Trader/Inquisimunda – I started building models without really having a solid purpose other than they looked cool and could be used to represent characters in the role-playing game. I still have some modeling to do to complete the building process, but I need to have a direction to go wit them before I move forward with the project.
Steps to complete:
- Develop a plan for what these represent
- Re-read the Inquisimunda mods for Necromunda, be sure I have a dedicated group
- Prime and paint
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Incursion – I built and primed the German starter force for this game. I'm planning on picking up the Allied starter at some point as well. I really like the game but as it's a two player only it very rarely gets time on the table. Which is a shame considering how much fun it is.
Steps to complete:
- Finish painting the Germans i have
- Build, prime and paint the German Zombies I picked up from Mantic
- Pick-up Allied starter
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Random 40K
Twilight Ravens – My ongoing project to complete a full company of Space Marines hasn't seen much progress. I was on a roll during the Badab War campaign we did and then interest petered off for 40K. I'm dreading the release of a new edition of the game as it tends to invalidate the choices made with the previous version. Luckily the fluff and basic configurations of Space Marines has remained fairly consistent so perhaps I'll get back into this project later this year.
Steps to complete:
- Paint and detail remaining squads of Marines, vehicles etc
- Finish buildings squad leader options
Space Ship Interior – During our Badab War campaign I started building a space ship interior. I wasn't exactly sure the best way to create a functional maze and just made it up as I went along. Since it wasn't ready in time for that portion of the campaign we used my Malifaux Sewer board in it's place. Recently Forgeworld has released Zone Mortalis and it's given me new inspiration on how to do this project properly.
Steps to complete:
- Cut existing MDF down to 12"x12" squares
- Reexamine the grid system to be sure it's flexible enough
- Build new wall sections to fit Alpha, Beta and Gamma patterns
Slaanesh Daemons – This project has been on the back burner for a long time. (At one point I had them completed and won some awards at local events for best painted. Like a jackass I decided that I could do a better job and stripped them down.) I'm not a huge fan of an all daemon army as it's pretty unreliable. But the look of them is amazing on the table and I'd love to complete this project someday. Perhaps is the rumours of allies in 6th edition are true I'll be able to use my old chaos marine force again (uggh that means another huge project to finish)