Something's Fishy - Deepkin Warband
/Age of Sigmar – Deepkin are one of the new flavors of Elf introduced to Age of Sigmar, the whole “Undersea Magic” is odd to me but the overall look of the models is very cool.
A detailed account of my various commission/hobby projects.
Age of Sigmar – Deepkin are one of the new flavors of Elf introduced to Age of Sigmar, the whole “Undersea Magic” is odd to me but the overall look of the models is very cool.
Age of Sigmar – Feral Orks have always been a faction I’ve found to be fun and interesting. The primitive look with fur and feathers is fun to paint and looks pretty impressive on the tabletop. I prefer the look to the rusted metal of the 40k Space Orks.
Age of Sigmar – Some of the best designs for miniatures are coming out of the Age of Sigmar line, taking the property from a generic fantasy setting to something that reminds me more of the Masters of the Universe mis-mash of stuff.
Age of Sigmar – Warhammer Underworlds is a really cool system, with each rotation the warbands get more and more impressive. I was happy to hear that cards would rotate out of the system over time, which was one of the biggest barriers of entry for new players. Of course that doesn’t change the need to but each new set to get all the cards so players that only pick up one set will still be fighting an uphill battle.
I just wrapped up the Orks, Lumineth, Daughters of Khaine and Slaanesh warbands. Each of these are really nice push fit models that go together easily. I’m really impressed with how far plastic push fit models have come.
Age of Sigmar – Ogre Trappers and Goblins are an interesting take on transforming the Ogre Kingdoms line over to Age of Sigmar.
Read MoreAge of Sigmar – Nurgle models always have a unigue look about them and painting some followers of the plague god seems to fit with the current climate.
Read MoreAge of Sigmar – Flesh-eater Courts are the ghouls of Age of Sigmar, they’re a different take on the undead. This warband is part of the BeastGrave expansion.
Read MoreWarhammer Underworlds – The latest version of Warhammer Underworlds takes you out of the Underworlds and into the Wilderness. The first crew to pass my table for this expansion are the Sylvaneth faction. I’m not a huge fan of tree people, although these aren’t really Treemen, but some kind of elf/tree hybrid. I guess in the fluff they’re some sort of ghostly possessed tree, which I didn’t completely realized when I started painting them. I’m pretty happy with the scheme I opted for as it pops against the bright green basing.
Age of Sigmar – The warbands of Warhammer Underworlds have been very fun to paint. The small model count is just enough to get a taste for what the faction looks like without being totally invested in a huge amount of models. It seems like the game plays quickly and is easy to pick up and fill in downtime during regular game nights.
Thundrick’s Profiteers is the latest warband to cross my painting table. While I’m not reall interested in Age of Sigmar myself these models sure are tempting. I’d almost be tempted to pick them up and convert a Kill team or small squad for Warhammer 40K out of them.
Being mostly gold I started with a copper basecoat washed with Coelia Geenshade. I really like how the blue-green wash looks with gold. It gives it a bit of an unearthly quality that contrasts nicely with the purple of their cloth jumpsuits. After painting the faces silver I washed with Drakenfield Nightshade which gives a nice hue that feels more natural than a black wash.
Age of Sigmar – Along with the warbands I’ve been painting for Warhammer Underworlds my client sent over a few characters for his Age of Sigmar armies. It looks like I’ll be painting a significant number of fantasy models over the next few moths which is great because I find the models very cool even though I don’t play the game. One of the benefits to doing commission work is getting to paint cool stuff that you don’t actually want to own.
This batch has two Chaos characters and a Necromancer, eventually I believe I’ll be painting rest of the armies that go with these characters.
Age of Sigmar – I really can’t get my head around the fluff for Age of Sigmar, granted I haven’t tried to hard, but regardless many of the reimagined races and units have some weird-ass trademarkable names. Which i get as a big company you have to protect your IP (even if your IP is heavily based on “borrowing” ideas from other IPs). Trolls in particular were renamed as Dankhold Troggoth’s which I supposed is very unique and cool in some way.
Read MoreAge of Sigmar - Night Goblins have always been one of my favorite range of models Games Workshop produces. Even though I have zero interest in playing Fantasy/Age of Sigmar I can appreciate the character of the models and enjoy reading about them. As I paint more of these warbands for my clients, I’m getting a little itch to try out Warhammer Underworlds, but I might be able to hold out as there is supposed to be a video game version coming out that might be easier to find people to play against or to play solo. (My current group is pretty much 40k or nothing at the moment).
Read MoreAge of Sigmar – One of my favorite parts of Warhammer Fantasy was reading the adventures of Gotrek and Felix, those stories made me appreciate just how cool dwarf slayers were. Age of Sigmar has “reimagined” many of the races of the World the Was and the Fyreslayers are a full army of one of the cooler aspects of the old dwarves.
Read MoreAge of Sigmar – Barbarians at the gate, well rather Chaos Marauders reimagined into something cool. The old marauder kit is just plain ridiculous at this point. One can only hope that the Underworlds warbands are a test bed for a new direction on some of the old fantasy lines from Games Workshop.
This was a fun set to paint up, I opted to keep them relatively brown monotone as that’s the first thing I think of when I picture a barbarian.
Age of Sigmar – Warhammer Underworlds is a combination card/miniature game, my understanding is that the mechanics and cards were created to have a competitive game that would support events with a shorter play time, balanced factions, small model count and a smaller play area. Given that the game is onto it’s second season I’m guessing it was a hit. Regardless of how the game plays or how balanced it may or may not be the models are pretty amazing.
The first set to come across my table is the Tzeentch warband. I really like the avian design aesthetic that carries through all the new sculpts for the disciples of the god of sorcery. A beast man, some cultists, some horrors and a wizard make up this set.