Arkham Horror - Expansion

Board Games – I’ve painted up quite a few models for this Fantasy Flight game. The latest batch adds some new heroes and a few monsters. The sculpts are all pretty decent and take paint well. My only honest complaint about the minis is the dumb clunky base. I know in game it serves a functional purpose that makes it easy to see what the monster is, how big it is and it’s basic stats, but in my opinion the base detracts from the model as a whole.

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Shadows of Brimstone - The Monsters

Shadows of Brimstone - The Monsters

Board Games - When it comes to board games with miniatures there are two – three distinct varieties. First is the pre-assembled or single piece miniature. These pass the "Christmas Morning Test" meaning you don't have to do anything other than open the box to get started playing. The second type are snap together, these models require a little assembly but not necessarily glue or filler to get them in a playable state. The last type requires some significant modeling, gluing and filling just like a standard tabletop miniature game. My current board game project, Shadows of Brimstone falls into that last category.

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Another year older...

I love December. Having my birthday and christmas in the same month usually means lots of new games. Earlier this month we celebrated both my and my wife's birthdays. Hers tends to fall Thanksgiving weekend so we'll celebrate with family all in one go.

This year I was lucky enough to receive the Myths and Legends expansion for Small World. I'm really looking forward to trying this out as it seems to add a whole new level to the game. As with the original game the art is fun and clever. On the board game front I also received Call of Chthulu LCG and the Chthulu Dice game. The card game seems similar to Magic the Gathering without the collectible aspect. Chthulu Dice is a variation on LRC with different terms and a funky 12-sided die.

Quick side note: Recently I watched Chthulu (2007) this is by far one of the worst movies I've ever seen. Be forewarned it is a giant waste of time. 

On the RPG front I was fortunate enough to receive the Deathwatch core rules and the Rogue Trader: Into the Storm expansion. Both live up to Fantasy Flight's high level of quality and I look forward to eventually nailing down a day each month to run a campaign. RPG's have been notoriously difficult to run with my usual gaming crew but everyone seems interested in this system. It seems like the nature of it will also lend itself well to players being absent for a session.