If everyone else jumped off a bridge....
/Warhammer 40,000 – So command points are super important in most codex armies in 8th edition 40K. Mixing armies seems to also be pretty important to build the most effective fighting force. I've never been a huge fan of Imperial Guard but I recently read the Rogue Trader Omnibus and found the Guard unit that the main character joined up with to fight the Tau interesting. I really enjoyed how the novels paired Space Marines, Guard, Knights/Titans, Inquisitors, Priests and Rogue traders together in a Crusade force. Seeing how they worked together inspired me to make an Imperial force. Now since soup is dead mixing armies with only 3 detachments is tricky. Particularly if you want to include Agents of the Imperium (it's pretty sad that the cool fluffy Imperium keyword got beat down for competitive play, but whatever) so I won't be able to include everything I want in a single force but perhaps I can make several elements so I can pull from the various factions taking part in my Crusade.
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