Battle Honors - Update (Week 5)

Battle Honors - Update (Week 5)

Warhammer 40,000 - Our first season of Battle Honors moved into week 5 and I faced off against a Goff Mob led by Ghazkill Thraka. Moving through the eternal war mission from Chapter Approved 2018, we played “In the Wind” this week, which makes units with the “fly” keyword faux-obsec, being as my force consists of multiple Land Speeders and jump pack infantry I had a slight advantage. This week we played 2,000 points per side and neither force had units sidelined because of injuries last week.

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Battle Honors - Update (Week 4)

Battle Honors - Update (Week 4)

Warhammer 40,000 – Our Battle Honors campaign has moved into the fourth week. This week we played the fourth Eternal War mission from Chapter Approved 2018. With the weather improved there were four of us so we played two 1000 point 1v1 games. Xenos vs Imperial and Chaos vs. Imperial. We had the non-imperial players roll off to choose their table and opponent before setting up the game.

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Cabinet Treasures: Captain Smash and the Robo-Wizard

Warhammer 40,000 – Way back when the Blood Angels Librarian Dreadnought kit was released I picked it up along with a Storm Raven and decided I’d run my “Raven Guard” as Blood Angels. The new kits were really cool and the codex seemed to be a slightly better fit for what I wanted to run than what I could build with the “standard marine” codex. Sadly I lost interest before I finished painting any of the list and it found its way back onto my shelf of silent shame … I think at that time I was disappointed with 40k and moved to play Malifaux and other skirmish games as a replacement.

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Maelstrom of War - Blood Angels vs. Twilight Ravens

Maelstrom of War - Blood Angels vs. Twilight Ravens

Warhammer 40,000 – My usual Chaos opponent has been building a cool Blood Angels force using bits from the Horus Heresy line. So far what he has looks very cool and pretty brutal. Having built a solid 1000 point core force he’s been borrowing models from my collection to see what else he wants to add for his final 2000 point army. I’ve been experimenting with my CP Farm list adding in other elements to see if I can make other thing i want to play more functional. I realize the Guard + Blood Angel battery might not be feasible after the next FAQ but until that drops I’m going to play as many games as I can. I really like how the small Guard contingent works, they can hold objectives, drop mortars on things they can’t see, surprise an attacker with Brutal Traps and combine to be a giant blob of surprisingly effective attacks.

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Blood in Blood Out - Blood Angels vs the Imperium

Blood in Blood Out - Blood Angels vs the Imperium

Warhammer 40,000 – Weekly game night should be getting back on track with Fall right around the corner. I've been lucky enough to get a game in every week this summer and I've been enjoying tinkering with an Imperial Crusade list. Yes, I can hear your moans it consists of Astra Militarum: Catachans, Blood Angels and House Raven.

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If everyone else jumped off a bridge....

If everyone else jumped off a bridge....

Warhammer 40,000 – So command points are super important in most codex armies in 8th edition 40K. Mixing armies seems to also be pretty important to build the most effective fighting force. I've never been a huge fan of Imperial Guard but I recently read the Rogue Trader Omnibus and found the Guard unit that the main character joined up with to fight the Tau interesting. I really enjoyed how the novels paired Space Marines, Guard, Knights/Titans, Inquisitors, Priests and Rogue traders together in a Crusade force. Seeing how they worked together inspired me to make an Imperial force. Now since soup is dead mixing armies with only 3 detachments is tricky. Particularly if you want to include Agents of the Imperium (it's pretty sad that the cool fluffy Imperium keyword got beat down for competitive play, but whatever) so I won't be able to include everything I want in a single force but perhaps I can make several elements so I can pull from the various factions taking part in my Crusade.

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WIP - Iron Angels?

WIP - Iron Angels?

Warhammer 40,000 – I don't think I can extoll the virtues of making up your own force and color scheme in 40k enough. The flexibility it affords and money you can save in the long run is really worth it. Of course you'll occasionally get somebody who gives you the side-eye every time you say successor chapter but whatever that will happen regardless of what you do.

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Battle for Konor Week One – Three vs Three Team Battle

Battle for Konor Week One – Three vs Three Team Battle

Warhammer 40,000 – Our week one event went off with only a minor hitch. Two of our players couldn't make it which left us with 6 guys. It would have been easy to play a team of two and a one vs. one game, but because three of the players hadn't played since 6th edition and hadn't had any play experience we opted to do a team battle of 3 vs. 3 (total of 1500 points per side).

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Angels of Death - Space Hulk Complete

Angels of Death - Space Hulk Complete

Warhammer 40,000 – The second half of the Space Hulk commission I've been working on has wrapped up. These are really basic Blood Angels. The whole job is a simple 3-Color job with a wash. Since they are just board game pieces my client didn't want anything fancy. I have more photos of these in the 40K Gallery.

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Random Commission ... Blood Angels Economy

Warhammer 40K – Kind of an odd commission to share today, a friend of mine took a shot at painting up his own space marine chapter. For a beginner I think he did a pretty good job getting them tabletop ready. He asked me to apply the decals to the models and seal them for him. 

So a pretty simple commission of applying waterslide decals and sealing them with a satin clearcoat. Above you can see the photos of how the models were supplied to me and below you can see the shots of the models after having the decals applied. A simple thing like unit markings can really bring a tabletop model to the next level.