Necrons Unearthed
/Warhammer 40,000 – This batch of models are a few Necron characters along with a few MDF Terrain pieces. The painting is pretty basic tabletop quality.
A detailed account of my various commission/hobby projects.
Warhammer 40,000 – This batch of models are a few Necron characters along with a few MDF Terrain pieces. The painting is pretty basic tabletop quality.
Historical – This batch is just a few small factory terrain pieces for 6mm historical gaming. Painting these started with two layers of grey dry brushing followed up with some contrast colors and a wash to unify the whole thing.
Warhammer 40,000 – Tyranids might be on the rise again with the Genestealer Cults getting a new release. These Gaunts were painted to match an existing force.
A pretty basic paint job bone, light green with a wash to shade an tie the colors together.
Age of Sigmar – Warhammer Underworlds is a well designed competitive mash-up of a card game and a miniatures game. It sounds like with the next release they’ll start rotating out card sets so the barrier to entry for new players will be significantly lower.
Warhammer 40,000 – This is the last part of the Tome Keepers custom space marine chapter I recently painted up.
I’m a big fan of the Heavy Intercessor models, they’re bulky and carry some pretty impressive firepower.
Warhammer 40,000 – Creating your own space marine chapters is one of the more rewarding experiences you can have as a Warhammer player. The background “fluff” for Space Marines leaves a ton of room for you to create your own story, and that story can make the games you play with friends more meaningful than just kicking the crap out of each other of moving pieces around a board to get the high score.
Anytime someone asks me about getting a space marine force painted I always suggest creating your own chapter or unique scheme. In doing so you open up the possibility to use any of the plethora of rulesets, special characters and source material that Games Workshop creates for their poster boys.
This chapter is based off the Tome Keepers chapter with a few tweaks to the scheme so there isn’t any confusion on the table. Their owner has an existing Black Templar force that is nearly complete and as such wanted to incorporate the First Born keeping a black scheme with the Primaris Marines decked out in a bone color. Once I started painting the force that idea changed a bit and the force may be primaris only at some point.
With this first batch done he has a big enough selection to start a crusade force and grow it. Next up I’ll have some additional Primaris Marines and a small Imperial Knight contingent to give him options as the crusade continues.
Warhammer 40,000 – Blackstone Fortress is a cool looking game. Having still not had a chance to play my own set I can only comment on how cool the game looks. One day I’m hoping to play through it as well as get my own set painted but right now there are too many other games that are grabbing my attention.
These models are some of the most characterful models Games Workshop has made combined with the expansions and previous Kill Team box set you really get a feel for what a Rogue Trader and Crew look like. A weird cross between a pirate and cyperpunk with a little gothic thrown in is how I describe the Rogue Traders.
The villains of the set are also quite unique Traitor Guard, Beastmen, Cultists, Chaos Marines, and some random gribblies make a force that your heroes will have to face in their quest for the secrets of the Blackstone Fortress.
Warhammer 40,000 – Sometimes I feel the names in Warhammer are a bit one dimensional, especially when you get a variety of armies that have similar names for example there’s Deathguard, Deathwing, Death Korp, Deathwatch and I’m sure there’s a bunch more.
In this batch I painted up a few Relic Terminators in the bone Deathwing scheme as well as several sets of the new plastic Death Korp of Krieg infantry models from the new edition of Kill Team. While I really like the new models, I don’t care for the revised game.
I’m sure the game is better with the revised rules and weird symbol based movement, but for me it feels to similar to other skirmish games that do a better job like Marvel: Crisis Protocol. The appeal of the previous edition of Kill Team was how close to 40k it was while being a different scale with a little more customization. It really felt like the in-between step between 40K and Necromunda. Honestly the new edition is probably fine and will catch up, but I have all the books for the old system (including the one that came out months before the rerelease, another sore point) so I can just build forces using that and enjoy it when I want to play a skirmish game in the Grim Dark.
Age of Sigmar – Cursed City was one of those chase big box games that Games Workshop didn’t produce enough of and then allocated to stores resulting in ridiculous price gouging for people that actually wanted to get the game to paint and play. Maybe once all the supply chain issues clear up they’ll reprint the game so everyone that wants one can get it.
I’m really happy to have had a chance to paint up this set and in actually just a bit jealous that I didn’t pick one up for myself. There are a ton of cool models in this set that would be an amazing basis for conversions so maybe they’ll release them separately at some point.
To paint these I stuck with contrast paint over a variety of base colors, the look is slightly different than my traditional painting style and I like how the effect ties all these models together.
Warhammer 40,000 – Gaunt’s Ghosts hold a spot near and dear to many people’s hearts so when they came out in plastic I assumed I’d be seeing them on my table. These were really fun to paint up and the camo was way less complicated than I assumed it would be. By using contrast paint over the green base it was pretty simple to add the patterns.
Warhammer 40,000 – Grey Knights recently got a little boast with a new model.
Warhammer 40,000 – These Landspeeder Storms should be the last of the Space Marines for the Raptor (Great White) chapter I painted up.
Terrain – I really like the terrain from TT Combat while it’s not as detailed as the stuff I got from Knights of Dice it is significantly more affordable.
Board Games – Several years ago the Ghostbusters board game was on Kickstarter. When I finally got it in hand I played it once and put the game on the shelf. It’s not because the game was bad but more so because the game is involved and unless you want to play solo getting people dedicated to playing through a boar game campaign is hard.
Read MoreBoard Games - Have you ever wanted to play an epic JRPG style game analog? If so Middara is the game for you. Tons of miniatures, massive rulebooks, cards galore this game is an epic quest in a box.
Here’s the description from the manufacturer:
Middara is a 1-4 player cooperative choose-your-own-adventure style miniatures board game. Players assume the role of a party of adventurers in an ultra-modern fantasy setting that exists alongside our very own Earth. During the game, players will experience an in depth, fully narrative-driven adventure that contains over 90 hours of content. Throughout the narrative you and three of your friends will confront real decisions that change the course of the story and its outcome.
Players will face many dangerous adversaries throughout the story and will take part in heated combat with these foes.Middarafeatures an innovative, dice based combat system for these encounters. Based on their equipment and abilities, players will have access to unique two-dice combinations that will increase their attack and damage potential in a variety of ways. In addition to numbers, dice have a particular set of symbols on each face that can be spent according to players currently equipped weapons and abilities. With nine different types of dice, over 110 unique abilities and 150 unique pieces of equipment the possibilities for different character builds are endless.
What makes Middara so compelling is that the outcomes of story decisions and encounters have far-reaching effects that determine how the story moves and resolves. Friends and family might get killed, or they may survive. Maybe the players avoid some problems entirely, only to be faced with a whole new challenge.
Gameplay Features:
Narrative-driven campaign that contains over 90 hours of content.
Unique dice-based success system featuring multiple dice that players can upgrade throughout the campaign.
36 modular map tiles representing different locations in the world, such as magical forests, caves, and swamps!
A.I. controlled monsters, NPCs, challenges, traps, and other narrative-driven obstacles.
Campaign character progression via a point buy system allowing players to ditch traditional classes and instead focus on building the character they want to play.
Over 110 unique Disciplines and over 150 unique pieces of equipment.
Stand alone scenarios for when you aren't playing with your campaign group, or even when you are!
Board Games - Titans is an expansion for Mythic Battles featuring some really large monsters.
Board Games – Victim is a pretty cool looking game that has similar mechanics to House of Haunted Hill. Halfway through the game a player becomes the monster and the game changes dramatically. The components for this game are pretty robust and the minis have a anime feel to them.
From the Manufacturer:
Victim, a horror board game that lets players help each other to find a way out by cooperatively completing defined missions, is for 2-6 people with about 40-90 minutes of playtime. Each player will receive a different character with a different skill such as an ability to be good at navigation, searching, healing and decoding. Players need to brainstorm to wisely divide duties to each other and find a way out in a specific time.
In the middle of the game, there will be one player to be possessed by the evil and the mission of that possessed player will become to eliminate other players or blocking the way out instead. Therefore, remaining players have to team up to overcome obstacles and try their best to get out of the forest in the end.
Board Games – Dark Ages is a 4X game set in the well, Dark Ages. It has many unique miniatures representing resources, military might and unique locations.
From the Manufacturer:
Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.
While Dark Ages features objectives commonly found in 4X games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.
Board Games – I’ve painted lots of Viking games over the last year or so, Runaljod is the newest addition to that list. The game seems pretty interesting based on the designers description:
Runaljod is a miniatures game with a new innovative mechanics, based on throwing the runes to manage your actions. The position on the runes when they fall on the board will show you the actions that you can perform in this turn, like: activate your own character special ability, explore new areas or even count on the gods' power. To activate the enemies we provide you with an intelligent deck that will show you the actions performed by the enemies on that turn. In Runaljod your objective is to destroy the mythological creatures that where released by unknown forces, and only the most brave heroes will be chosen by the gods to fulfill such a hard duty.
Embrace the god´s blessing, trust in the power of the runes, and make your path to glory in the halls of Valhalla!